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Week 5 Assignment 2

I believe as a future teacher using educational games in the classroom can benefit the students and teacher. As a student they are able to advance in technology, learn how to stay in touch with current software and up to date. Students also benefit from learning in a visual way and can spend hours playing educational games. However as a teacher I would not recommend playing games on a daily basis, the instructional way of teaching is still very important so as an incentive students can earn to play these games.           As a learner I think games in the classroom are great, students would rather be on a computer or tablet then listening to a teacher talk. In my experience even reading games are fun for students and they do not mind playing them for a long time.

Week 5 Assignment 1

I believe gaming in the classroom is great for students, they are able to have fun, learn and excel in there own pace. It is also great for teachers to conduct assessments on. This is the second school where they have used Raz kids and reading A-Z for ELA. Raz kids is a reading program that lets teachers know how their students are reading, what level are they own and if they exceled or went down in their reading level. Teachers believe this is great for the beginning of the school year especially because they are able to have students read independently and access the results once they logged out. Many teachers at the moment are struggling putting reading groups together and actually going through the assessment. Once this assessment is done it would be easier to manage. I find this amazing because it is all done through gaming. Reading A-Z is a part of Raz kids that also includes programs: vocabulary A-Z and writing A-Z. All these programs are games where teacher...

Week 4 Assignment 2

Below Please see the link to my screen cast SPELLERZ!!!

Week 4 Assignment 2

Topic: Stone Fox, Writing a story being in the shoes of Stone Fox. Grade: 3 rd Grade Standards: CCSS.ELA-LITERACY.RI.3.2 Determine the main idea of a text; recount the key details and explain how they support the main idea. CCSS.ELA-LITERACY.RI.3.3 Describe the relationship between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text, using language that pertains to time, sequence, and cause/effect. CCSS.ELA-LITERACY.RI.3.7 Use information gained from illustrations (e.g., maps, photographs) and the words in a text to demonstrate understanding of the text (e.g., where, when, why, and how key events occur). Central Focus: Students will be able to write a descriptive story based on the book they read in class Stone Fox. By the end of the lesson they will be able to use descriptive language, proper grammar, being able to relate to the author and character.   Most importantly are students able to spell th...

Week 4 Assignment 1

Spellerz!!!! www.mrnussbaum.com 1. What gaming elements provide users the learning content and how? This game allows students to practice on their spelling and grammar. The word would not pop unless it is typed out correctly. The most words have to be popped with the time limit in order to move on to the next level. 2. What is the goal of the game? The goal of the game is for students to pop as many words on the space ship within the amount of time. The words that are being used in the game on the most common misspelled word in the appropriate grade they choose. 3. What are rules of playing this game? A word appears on the screen on a spaceship and the first letter in highlighted in green. After each letter has been typed out the word pops and goes to the next word. You have to pop as many words before the timer runs out. 4. Does this game have any scenario design? (Refer to the journal article page 5.) If yes, is this a fabricated or embedded in curriculum-related...